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ITGS Overview & Definitions
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IT Systems in a social context
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Arts Entertainment Leisure
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IT in Arts, Entertainment & Leisure
Digital art: electronic music, interactive visual art, desktop publishing
Film: digital actor simulations, characters and animation
Live arts: digital effects, choreography, lighting, marketing
New media: DVD, CD, VR, stereolithography
Broadcast media: digital radio and television, electronic news, magazines and books
Toys and games; CD or online games, online gambling
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IT in Arts, Entertainment & Leisure